I am interested in working with graduate students on projects that deal with the theorization, design, prototyping, and testing of experimental information artifacts, interactive tools, and data visualizations.
The main focus of my research activities is in the design and development of interactive systems that enhance human access to information using visual and information design processes and techniques. I am driven by a user-centred approach and the belief that machines should help meet human needs, whether to entertain, educate, collaborate, make decisions, or complete tasks. The subject matter of these projects can potentially cover a wide range, and I welcome students who want to investigate a subject emergent out of their own interests and passions.
Many of the interfaces I have designed are experimental in nature. Experimental interface design typically proceeds iteratively, through a research life cycle that includes three phases: conceptual and theoretical work supported by sketches; prototyping informed by user study; and production and implementation, with further information provided by analysis of logs. The objective of this research is not primarily to implement current best practices, but rather to help invent the next generation of best practices.
I am particularly interested in design as theory reification, in critical design, and in feminist HCI.